学研TV BOYエミュレータをつくる その2

世にも珍しいVCSじゃない方のTV BOYエミュレータです。

www.youtube.com

ソースコード差分は以下になります。

vm.h

// GAKKEN TV BOY
#ifdef _TVBOY
#include "tvboy/tvboy.h"
#endif

tvboy.h

/*
	GAKKEN TV BOY Emulator 'yaTVBOY'

	Author : tanam
	Date   : 2020.06.13

	[ virtual machine ]
*/

#ifndef _TVBOY_H_
#define _TVBOY_H_

#define DEVICE_NAME		"GAKKEN TV BOY"
#define CONFIG_NAME		"tvboy"

// device informations for virtual machine
#define FRAMES_PER_SEC		60
#define LINES_PER_FRAME		262
#define CPU_CLOCKS		3579545 / 4
#define SCREEN_WIDTH		256
#define SCREEN_HEIGHT		192

#define HAS_MC6801
#define MC6847_VRAM_INV		0x40

// device informations for win32
#define USE_CART		1
#define USE_SOUND_VOLUME	2
#define USE_DEBUGGER
#define USE_STATE

#include "../../common.h"
#include "../../fileio.h"
#include "../vm_template.h"

#ifdef USE_SOUND_VOLUME
static const _TCHAR *sound_device_caption[] = {
	_T("PCM"),
};
#endif

class EMU;
class DEVICE;
class EVENT;

class MC6847;
class MC6800;
class PCM1BIT;

class MEMORY;

class VM : public VM_TEMPLATE
{
protected:
//	EMU* emu;
	
	// devices
	EVENT* event;
	
	MC6847* vdp;
	MC6800* cpu;
	PCM1BIT* pcm;

	MEMORY* memory;
	
public:
	// ----------------------------------------
	// initialize
	// ----------------------------------------
	
	VM(EMU* parent_emu);
	~VM();
	
	// ----------------------------------------
	// for emulation class
	// ----------------------------------------
	
	// drive virtual machine
	void reset();
	void run();
	double get_frame_rate()
	{
		return FRAMES_PER_SEC;
	}
	
#ifdef USE_DEBUGGER
	// debugger
	DEVICE *get_cpu(int index);
#endif
	
	// draw screen
	void draw_screen();
	
	// sound generation
	void initialize_sound(int rate, int samples);
	uint16_t* create_sound(int* extra_frames);
	int get_sound_buffer_ptr();
#ifdef USE_SOUND_VOLUME
	void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
#endif
	
	// user interface
	void open_cart(int drv, const _TCHAR* file_path);
	void close_cart(int drv);
	bool is_cart_inserted(int drv);

	// notify key
	void key_down(int code, bool repeat);
	void key_up(int code);

	bool is_frame_skippable();
	
	void update_config();
	bool process_state(FILEIO* state_fio, bool loading);
	
	// ----------------------------------------
	// for each device
	// ----------------------------------------
	
	// devices
	DEVICE* get_device(int id);
//	DEVICE* dummy;
//	DEVICE* first_device;
//	DEVICE* last_device;
};

#endif

tvboy.cpp

/*
	GAKKEN TV BOY Emulator 'yaTVBOY'

	Author : tanam
	Date   : 2020.06.13

	[ virtual machine ]
*/

#include "tvboy.h"
#include "../../emu.h"
#include "../device.h"
#include "../event.h"

#include "../mc6847.h"
#include "../mc6800.h"
#include "../pcm1bit.h"

#ifdef USE_DEBUGGER
#include "../debugger.h"
#endif

#include "memory.h"

// ----------------------------------------------------------------------------
// initialize
// ----------------------------------------------------------------------------

VM::VM(EMU* parent_emu) : VM_TEMPLATE(parent_emu)
{
	// create devices
	first_device = last_device = NULL;
	dummy = new DEVICE(this, emu);	// must be 1st device
	event = new EVENT(this, emu);	// must be 2nd device
	
	vdp = new MC6847(this, emu);
	cpu = new MC6800(this, emu);
	
	memory = new MEMORY(this, emu);
	memory->set_context_cpu(cpu);
	memory->set_context_vdp(vdp);

	pcm = new PCM1BIT(this, emu);

	cpu->set_context_port1(pcm, SIG_PCM1BIT_SIGNAL, 0x20, 0);
	cpu->set_context_port1(pcm, SIG_PCM1BIT_SIGNAL, 0x40, 0);
	cpu->set_context_port1(memory, SIG_MEMORY_PORT_1, 0x0F, 0);

	// set contexts
	event->set_context_cpu(cpu);
	event->set_context_sound(pcm);
	
	vdp->set_vram_ptr(memory->get_vram(), 0x800);
	vdp->set_context_cpu(cpu);
		
	// cpu bus
	cpu->set_context_mem(memory);
#ifdef USE_DEBUGGER
	cpu->set_context_debugger(new DEBUGGER(this, emu));
#endif
	pcm = new PCM1BIT(this, emu);

	// initialize all devices
	for(DEVICE* device = first_device; device; device = device->next_device) {
		device->initialize();
	}
}

VM::~VM()
{
	// delete all devices
	for(DEVICE* device = first_device; device;) {
		DEVICE *next_device = device->next_device;
		device->release();
		delete device;
		device = next_device;
	}
}

DEVICE* VM::get_device(int id)
{
	for(DEVICE* device = first_device; device; device = device->next_device) {
		if(device->this_device_id == id) {
			return device;
		}
	}
	return NULL;
}

// ----------------------------------------------------------------------------
// drive virtual machine
// ----------------------------------------------------------------------------

void VM::reset()
{
	// reset all devices
	for(DEVICE* device = first_device; device; device = device->next_device) {
		device->reset();
	}
}

void VM::run()
{
	event->drive();
}

// ----------------------------------------------------------------------------
// debugger
// ----------------------------------------------------------------------------

#ifdef USE_DEBUGGER
DEVICE *VM::get_cpu(int index)
{
	if(index == 0) {
		return cpu;
	}
	return NULL;
}
#endif

// ----------------------------------------------------------------------------
// draw screen
// ----------------------------------------------------------------------------

void VM::draw_screen()
{
	vdp->draw_screen();
}

// ----------------------------------------------------------------------------
// notify key
// ----------------------------------------------------------------------------

void VM::key_down(int code, bool repeat)
{
	memory->key_down(code);
}

void VM::key_up(int code)
{
	memory->key_up(code);
}

// ----------------------------------------------------------------------------
// soud manager
// ----------------------------------------------------------------------------

void VM::initialize_sound(int rate, int samples)
{
	// init sound manager
	event->initialize_sound(rate, samples);
	pcm->initialize_sound(rate, 8000);
}

uint16_t* VM::create_sound(int* extra_frames)
{
	return event->create_sound(extra_frames);
}

int VM::get_sound_buffer_ptr()
{
	return event->get_sound_buffer_ptr();
}

#ifdef USE_SOUND_VOLUME
void VM::set_sound_device_volume(int ch, int decibel_l, int decibel_r)
{
	if(ch == 0) {
		pcm->set_volume(0, decibel_l, decibel_r);
	}
}
#endif

// ----------------------------------------------------------------------------
// user interface
// ----------------------------------------------------------------------------

void VM::open_cart(int drv, const _TCHAR* file_path)
{
	if(drv == 0) {
		memory->open_cart(file_path);
		reset();
	}
}

void VM::close_cart(int drv)
{
	if(drv == 0) {
		memory->close_cart();
		reset();
	}
}

bool VM::is_cart_inserted(int drv)
{
	if(drv == 0) {
		return memory->is_cart_inserted();
	} else {
		return false;
	}
}

bool VM::is_frame_skippable()
{
	return event->is_frame_skippable();
}

void VM::update_config()
{
	for(DEVICE* device = first_device; device; device = device->next_device) {
		device->update_config();
	}
}

#define STATE_VERSION	3

bool VM::process_state(FILEIO* state_fio, bool loading)
{
	if(!state_fio->StateCheckUint32(STATE_VERSION)) {
		return false;
	}
	for(DEVICE* device = first_device; device; device = device->next_device) {
		const _TCHAR *name = char_to_tchar(typeid(*device).name() + 6); // skip "class "
		int len = (int)_tcslen(name);
		
		if(!state_fio->StateCheckInt32(len)) {
			return false;
		}
		if(!state_fio->StateCheckBuffer(name, len, 1)) {
			return false;
		}
		if(!device->process_state(state_fio, loading)) {
			return false;
		}
	}
	return true;
}

memory.h

/*
	GAKKEN TV BOY Emulator 'yaTVBOY'

	Author : tanam
	Date   : 2020.06.13

	[ memory ]
*/

#ifndef _MEMORY_H_
#define _MEMORY_H_

#include "../vm.h"
#include "../../emu.h"
#include "../device.h"
#include "../mc6800.h"
#include "../mc6847.h"

#define SIG_MEMORY_PORT_1	0

class MEMORY : public DEVICE
{
private:
	MC6800 *d_cpu;
	MC6847 *d_vdp;

	uint8_t rom[0x1000];
	uint8_t ram[0x1000];
	uint8_t vram[0x1000];
	
	uint8_t wdmy[0x400];
	uint8_t rdmy[0x400];
	uint8_t* wbank[64];
	uint8_t* rbank[64];

	int shot1;
	int shot2;
	int up;
	int down;
	int left;
	int right;
	bool event;
	bool inserted;
	
public:
	MEMORY(VM_TEMPLATE* parent_vm, EMU* parent_emu) : DEVICE(parent_vm, parent_emu)
	{
		set_device_name(_T("Memory Bus"));
	}
	~MEMORY() {}
	
	// common functions
	void initialize();
	void reset();
	void write_data8(uint32_t addr, uint32_t data);
	uint32_t read_data8(uint32_t addr);
	void write_signal(int id, uint32_t data, uint32_t mask);
	void event_callback(int event_id, int err);
	bool process_state(FILEIO* state_fio, bool loading);
	// unique functions
	void key_down(int code);
	void key_up(int code);
	void set_context_cpu(MC6800* device)
	{
		d_cpu = device;
	}
	void set_context_vdp(MC6847* device)
	{
		d_vdp = device;
	}
	void open_cart(const _TCHAR* file_path);
	void close_cart();
	bool is_cart_inserted()
	{
		return inserted;
	}
	uint8_t* get_vram()
	{
		return vram;
	}
};

#endif

memory.cpp

/*
	GAKKEN TV BOY Emulator 'yaTVBOY'

	Author : tanam
	Date   : 2020.06.13

	[ memory ]
*/

#include "memory.h"

#define SET_BANK(s, e, w, r) { \
	int sb = (s) >> 10, eb = (e) >> 10; \
	for(int i = sb; i <= eb; i++) { \
		if((w) == wdmy) { \
			wbank[i] = wdmy; \
		} else { \
			wbank[i] = (w) + 0x400 * (i - sb); \
		} \
		if((r) == rdmy) { \
			rbank[i] = rdmy; \
		} else { \
			rbank[i] = (r) + 0x400 * (i - sb); \
		} \
	} \
}

void MEMORY::initialize()
{
	memset(rom, 0xff, sizeof(rom));
	memset(rdmy, 0xff, sizeof(rdmy));	
	// set memory map
	SET_BANK(0x0000, 0x0fff, ram,  ram );
	SET_BANK(0x1000, 0x1fff, vram, vram);
	SET_BANK(0x2000, 0xefff, wdmy, rdmy);
	SET_BANK(0xf000, 0xffff, wdmy, rom );
	// register event
	register_event_by_clock(this, 0, 256, true, NULL);
	event = false;
	inserted = false;
}

void MEMORY::reset()
{
	memset(ram, 0, sizeof(ram));
	for (int i=0; i<sizeof(vram); i++) {
		vram[i]=rand() % 256;
	}
	d_vdp->write_signal(SIG_MC6847_AS,     0x00, 0x08);
	d_vdp->write_signal(SIG_MC6847_AG,     0x10, 0x10);
	d_vdp->write_signal(SIG_MC6847_CSS,    0x20, 0x20);
	d_vdp->write_signal(SIG_MC6847_GM,     0x00, 0x02);
	d_vdp->write_signal(SIG_MC6847_GM,     0x01, 0x01);
	d_vdp->write_signal(SIG_MC6847_INTEXT, 0x00, 0x04);
	shot1 = shot2 = up = down = left = right = 0;
}

void MEMORY::write_data8(uint32_t addr, uint32_t data)
{
	addr &= 0xffff;
	if(addr >= 0x80 && addr < 0x100) {
		d_cpu->ram[addr-0x80]=data;
	}
    if(addr == 0x2000) {
		d_vdp->write_signal(SIG_MC6847_AS,     data, 0x08);
		d_vdp->write_signal(SIG_MC6847_AG,     data, 0x10);
		d_vdp->write_signal(SIG_MC6847_CSS,    data, 0x20);
		d_vdp->write_signal(SIG_MC6847_GM,     data << 1, 0x02);
		d_vdp->write_signal(SIG_MC6847_GM,     data >> 1, 0x01);
		d_vdp->write_signal(SIG_MC6847_INTEXT, data, 0x04);
		return;
	}
	wbank[addr >> 10][addr & 0x3ff] = data;
}

uint32_t MEMORY::read_data8(uint32_t addr)
{
	addr &= 0xffff;
	if(addr >= 0x80 && addr < 0x100) {
		return d_cpu->ram[addr-0x80];
	}
	return rbank[addr >> 10][addr & 0x3ff];
}

void MEMORY::write_signal(int id, uint32_t data, uint32_t mask)
{
	d_cpu->write_signal(SIG_MC6801_PORT_2, 0x1E, 0x1E);
	if (shot2==1 && d_cpu->port[0].wreg==1) {
		d_cpu->write_signal(SIG_MC6801_PORT_2, 0x00, 0x04);
	}
	if (down==1 && d_cpu->port[0].wreg==2) {
		d_cpu->write_signal(SIG_MC6801_PORT_2, 0x00, 0x04);
	}
	if (shot1==1 && d_cpu->port[0].wreg==1) {
		d_cpu->write_signal(SIG_MC6801_PORT_2, 0x00, 0x02);
	}
	if (up==1 && d_cpu->port[0].wreg==2) {
		d_cpu->write_signal(SIG_MC6801_PORT_2, 0x00, 0x02);
	}
	if (left==1 && d_cpu->port[0].wreg==2) {
		d_cpu->write_signal(SIG_MC6801_PORT_2, 0x00, 0x08);
	}
	if (right==1 && d_cpu->port[0].wreg==2) {
		d_cpu->write_signal(SIG_MC6801_PORT_2, 0x00, 0x10);
	}
}

void MEMORY::event_callback(int event_id, int err)
{
	if (event)	{
		d_cpu->write_signal(SIG_CPU_IRQ, 1, 1);
		event = false;
	} else {
		d_cpu->write_signal(SIG_CPU_IRQ, 0, 1);
		event = true;
	}
}

void MEMORY::key_down(int code)
{
	if (code==0x20) {
		shot1 =1;
	}
	if (code==0x11) {
		shot2 =1;
	}
	if (code==0x25) {
		left =1;
	}
	if (code==0x26) {
		up =1;
	}
	if (code==0x27) {
		right =1;
	}
	if (code==0x28) {
		down =1;
	}
}

void MEMORY::key_up(int code)
{
	if (code==0x20) {
		shot1 =0;
	}
	if (code==0x11) {
		shot2 =0;
	}
	if (code==0x25) {
		left =0;
	}
	if (code==0x26) {
		up =0;
	}
	if (code==0x27) {
		right =0;
	}
	if (code==0x28) {
		down =0;
	}
}

void MEMORY::open_cart(const _TCHAR* file_path)
{
	FILEIO* fio = new FILEIO();
	if(fio->Fopen(file_path, FILEIO_READ_BINARY)) {
		fio->Fread(rom, sizeof(rom), 1);
		fio->Fclose();
		inserted = true;
	}
	delete fio;
}

void MEMORY::close_cart()
{
	memset(rom, 0xff, sizeof(rom));
	inserted = false;
}

#define STATE_VERSION	1

bool MEMORY::process_state(FILEIO* state_fio, bool loading)
{
	if(!state_fio->StateCheckUint32(STATE_VERSION)) {
		return false;
	}
	if(!state_fio->StateCheckInt32(this_device_id)) {
		return false;
	}
	state_fio->StateArray(ram, sizeof(ram), 1);
	state_fio->StateArray(vram, sizeof(vram), 1);
	return true;
}